Doppleganger (video game)
Doppleganger | |
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Developer(s) | Alligata |
Publisher(s) | Alligata Americana |
Designer(s) | David T. Clark |
Platform(s) | Amstrad CPC |
Release | 1985 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Doppleganger is an action-adventure game designed by David T. Clark for the Amstrad CPC and published by Alligata and Americana in 1985.
Gameplay
[edit]You control a sorceress and also her alter ego (the doppleganger) in a 25 room castle (isometric 3D). Each room has a colour coded door frame - which only the sorceress or the doppleganger can pass through. Some doors are locked and need keys. The entire time, an hour glass ticks away which means you have a very limited amount of time to figure out how to top the hourglass back up. Finding the ingots and returning them to the start screen is also challenging, as you will need to switch between the two characters. Some rooms contain moving nasties that can hurt and kill you, also there are a batch of red spiders constantly chasing after the sorceress.
Reception
[edit]This section needs expansion. You can help by adding to it. (November 2015) |
Doppleganger was given mixed reviews,[1] including being rated 51% by Amtix[2] and 63% by Amstrad Action,[3] and given four out of five stars by Home Computing Weekly.[4]
References
[edit]- ^ "Amstrad Computer User 01-90 (Aug 84 - May 92)". Retrieved 2015-11-04.
- ^ "Amtix Magazine Issue 11". September 1986. Retrieved 2015-11-04.
- ^ "Amstrad Action Issue 002". Retrieved 2015-11-04.
- ^ "Home Computing Weekly Magazine Issue 131". Retrieved 2015-11-04.